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Fitbit Ionic Smart Fitness Watch Review

After a long wait, Fitbit is finally ready to challenge Apple's dominance of the smartwatch market. But should Cupertino be worried?

TweakTown News Posts - Page 1

Arc System Works and SWERY announce new title 'The Missing'

By: Jak Connor | More News: Gaming | Posted: 2 hours, 19 mins ago

A new title called 'The Missing' has been announced as a collaboration project between Hidetaka Suehiro (better known as SWERY) and Arc System Works.



The new game was announced by an unlisted video uploaded to the Arc System Works YouTube channel. The video featured Suehiro explaining what players should be expecting in 'The Missing.'


Suehiro says that this new title is under his ultimate creative control, as the game is being developed in-house under Suehiro's own personal studio White Owls. Suehiro says that 'The Missing' is going to be a game for anyone who has ever felt lost in their life, if that be a loved one or even just an object, it will still be relative to the experience Suehiro is trying to create.

Monster Hunter: World updated for Xbox One, patch 1.06

By: Jak Connor | More News: Fashion meets Tech | Posted: 4 hours, 19 mins ago

A new update has hit Monster Hunter: World on the Xbox One, the patch brings forth matchmaking improvements and overall stability improvements.




The new patch brings balancing to for Slashberries both the PlayStation and Xbox One version of the game. Fixes to Squad Online Sessions have also been made as some bugs were not allowing for Squad members to join their own games.


For Xbox One only, the patch will be bringing improvements to 'search algorithm' for players that are looking for another players session to join. I have provided a screenshot of the full patch notes below, or you may visit the Capcom website here.

Continue reading 'Monster Hunter: World updated for Xbox One, patch 1.06' (full post)

Everything you need for Age of Empires: Definitive Edition

By: Jak Connor | More News: Gaming | Posted: 5 hours, 19 mins ago

We are finally now in the coming days before the Age of Empires: Definitive Edition launch, so I thought I would do a re-cap of what is in store for returning players or new ones that have missed the news.



Those that aren't aware, the classic real-time strategy game Age of Empires will be making its way back to gamers in the beautiful 4K. Not only are gamers going to receive a remastered AoE but they will also be gifted with "Rise of Rome" expansion pack, enhanced gameplay, better narration, 10 campaigns and 16 civilizations to play and conquer.


Veteran players that enjoyed the game when it was originally released 20 years ago will be glad to know that some of the cheats that they had fun with are fully functional, examples are: Gaia, BIGDADDY, BIG MOMMA, STORMBILLY and PHOTON MAN and more.

Continue reading 'Everything you need for Age of Empires: Definitive Edition' (full post)

Sea of Thieves will have larger map/more ships beyond launch

By: Jak Connor | More News: Gaming | Posted: 6 hours, 19 mins ago

Rare has revealed that once Sea of Thieves is fully released we will be seeing an increase of map size as well as the limit of ships per world increased.




According to Rare Executive Producer Joe Neate, after the launch of Sea of Thieves the game will be updated with an increase of ships per world, as well as a larger scale map. This increase of map size would include "island designs" that Rare already have prepared.


Neate said in an interview with Windows Central that "There are currently three subtly different biomes in the game right now, Shores of Plenty, Ancient Isles, and The Wilds - we don't mark them on the map - but one's more ancient civilization, one's more Maldivian white sands, one's more dark and oppressive. I'm sure beyond launch we're going to expand the size of the map, as we grow. We'll look at increasing ship numbers per world."

Continue reading 'Sea of Thieves will have larger map/more ships beyond launch' (full post)

Sea of Thieves map will have 15 - 30 minute ship encounters

By: Jak Connor | More News: Gaming | Posted: 7 hours, 49 mins ago

It has been revealed that the Sea of Thieves map will be mainly focusing on the encounter rate of players running into other ships across the map, rather than the initial size of the map.




In a recent interview with Windows Central, Joe Neate, Rare's Executive Producer explained some very interesting aspects to the Sea of Thieves map. Neate explained that Rare is concentrating on the frequency of encounters for players rather than the size of the map.


Neate said that it is "less about how physically big the world is, and more about the frequency of encounters" and continued on by saying that the developers know the "exact ratio or metric on how many islands there needs to be, how many outposts there needs to be, to guarantee that average 15 minute to 30-minute ship encounter time. That's something we're iterating upon in the technical alpha."

Final Fantasy XV has PC-exclusive 'higher quality assets'

By: Anthony Garreffa | More News: Gaming | Posted: 8 hours, 43 mins ago

With the release of Final Fantasy XV Windows Edition right around the corner, Square Enix is finally sharing some last minute details about how much better the PC version of the game will be.




Square Enix said that Final Fantasy XV Windows Edition will support minor modding at first, where gamers can reskin all of the characters, with more detailed modding tools in development and coming at a yet undetermined time.


The developer reiterated that the PC version of Final Fantasy XV was built from the ground up, and is not a console port with the team saying that it's more of a remake of Final Fantasy XV, exclusive to the PC. There is cross-play co-op to be had between the Windows Edition and Xbox One, and LOD/HairWorks issues in the benchmark tool now fixed.


Final Fantasy XV Windows Edition arrives on March 6.

Kingdom Come: Deliverance has been WATERED DOWN on the PC

By: Anthony Garreffa | More News: Gaming | Posted: 9 hours, 40 mins ago

The world knows that watered down games on the PC piss me off, so it should come as no surprise that I'm triggered by the news that Kingdom Come: Deliverance has been watered down since its first tease in BETA form in 2016.




When Kingdom Come: Deliverance was first shown off in beta form it looked amazing, and now Shazoo member 'design3d' has pointed to some specific images of the game in its beta state, and the launch version of the game. He said that the screenshots have been taken in the same places, with the same weather, with both versions of the game cranked to Ultra High visual settings.




Lighting and detail has been affected badly between the beta and full version, as you can see that in beta form, Kingdom Come: Deliverance looked better TWO FULL YEARS ago. Vegetation density has also been reduced, but the most detail you can see between the screenshots is definitely in the lighting.

Continue reading 'Kingdom Come: Deliverance has been WATERED DOWN on the PC' (full post)

Microsoft does NOT block keyboard/mouse support on Xbox One

By: Anthony Garreffa | More News: Gaming | Posted: 13 hours, 14 mins ago

One of the big changes Microsoft could do to better compete against Sony in the living room is make their Xbox One stand out by giving games full keyboard and mouse support... but Microsoft don't do this as they want to give developers all of the power.




Xbox engineering boss Mike Ybarra has tweeted that Microsoft doesn't provide keyboard/mouse support on Xbox, not because it doesn't want to or can't, but they want developers to have the freedom to make their games the way they want. Ybarra tweeted: "Developers have the choice to use APIs that detect and not allow these. It's up to them, but the capability is there".


In another tweet, Ybarra said: "We could but there are helpful scenarios with these devices (accessibility for one). Our general approach is to empower the developer to manage their game how they want".


Keyboard and mouse support is "definitely coming" to the Xbox One, with Microsoft teasing the peripheral support coming to their consoles last September. Ybarra said at the time: "We have to be very smart in how we do that. We'll leave it a lot up to developer choice. A lot of people tweet me and say, 'You can't do this because of fairness,' and we understand that. We run two platforms; the Windows platform and the Xbox platform".

Remedy's new game 'P7' expected for release in 2019

By: Anthony Garreffa | More News: Gaming | Posted: 16 hours, 51 mins ago

Remedy Entertainment has teased that their next game, called P7, will be released sometime in 2019. The developer has said that they've finished "preliminary preparation" to get started for P7.




In a press release, the Quantum Break developer said: "Our other game project, project P7 that is being done with 505 Games S.p.A., proceeded from the pre-production phase to the production phase at the beginning of the period under review. The development of the game has progressed according to our plans. P7 is expected to be released during 2019".


P7 is a cinematic third-person action game that will be released on the PC, Xbox One, and PS4 with "expanded replayability" thanks to multiplayer elements that Remedy hasn't talked about yet.

Someone just bought close to $400 million worth of Bitcoin

By: Anthony Garreffa | More News: Cryptocurrency & Mining | Posted: 1 day, 6 hours ago

We all know that the cryptocurrency market has been turbulent over the last few weeks, but the price of Bitcoin has begun surging again and in the middle of all of this crypto chaos, someone purchased a huge $400 million worth of BTC.




The anonymous trader has a BTC address of 3Cbq7aT1tY8kMxWLbitaG7yT6bPbKChq64, with this person purchasing the large sum of BTC between February 9-12, taking their balance from 55,000 BTC to a huge 96,650. Who was it? Some say it was Wall St buying at the new bottom, which makes sense.


Jeff Koyen, president of 360 Blockchain USA said: "In the meantime, the $400 million whale is fuel for the Telegram channels where traders lay out their conspiracy theories. However, I am willing to believe that, seeing bitcoin bottom around $6,000, Wall Street smelled blood and jumped back in".

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