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SK Hynix Gold S31 1TB SSD Review

SK Hynix Gold S31 1TB SSD Review

SK Hynix puts its sights on Samsung's EVO with the Gold S31 SSD. Read on as we put it through its paces and see how it stands up.

TweakTown News Posts - Page 1

AMD EPYC 7742 powers the world's FIRST real-time 8K HEVC encoder

By: Anthony Garreffa | CPU, APU & Chipsets | Posted: 5 mins ago

AMD broke the world record for Cinebench R20 with its EPYC 7742 processor, and now the 64C/128T beast has another win in powering the world's first real-time 8K HEVC encoder.


Beamr Imaging says it reached a world first with its new software powered by the AMD EPYC 7742 processor, in which it can handle 8K live encoding. Beamr's latest software when powered by the EPYC 7742 can handle real-time 8K video in 10-bit with HDR at a huge 79FPS, which is damn impressive.

The company says the new software will be ready for live linear broadcast level streaming, premium VOD entertainment, and cloud gaming content streaming. Beamr has some of the biggest companies in the world as its customers and partners, with the likes of Netflix, Intel, IBM, Microsoft, Sony, Xilinx and Yahoo.

Continue reading 'AMD EPYC 7742 powers the world's FIRST real-time 8K HEVC encoder' (full post)

Discord are removing their Nitro Games catalogue on October 15th

By: Jak Connor | Internet & Websites | Posted: 1 hour, 5 mins ago

Discord's Nitro subscription service has been live for over a year now and subscribers have had access to some free games in its library. Those games will now be ejected out of the service.


Discord has taken to their blog to announce a new reinvigorated plan focussed around bringing better quality of service to Nitro subscribers. The post reads that Discord has noticed that most of the Nitro subscribers weren't actually playing the available games, so they have decided that they will remove them next month.

The blog post reads "We learned a lot from all of you over the last year. Through your valuable feedback, it became clear that while we and some of you love these games, the truth is the vast majority of Nitro subscribers didn't play them."

Continue reading 'Discord are removing their Nitro Games catalogue on October 15th' (full post)

Nintendo SHOULD add purchasable costumes to Super Smash Bros. Ultimate

By: Jak Connor | Gaming | Posted: 2 hours, 4 mins ago

Many Super Smash Bros. Ultimate fighters are held close to the heart by their players and so are their costume variations, but what if players could purchase extra cosmetic costumes?


Serious Super Smash Bros. Ultimate players that play the game competitively spend countless hours with their main fighter, this usually means that they either cycle through the eight costume variations or have chosen one that they like the best.

Take Mario for example, each of Mario's costumes are representative of the characters gaming legacy, but obviously these aren't all of the costumes Mario has ever worn. In Super Mario Odyssey, Mario has a plethora of outfits to choose from and for players to collect, some of which I really wished were in Ultimate. I'm sure this same principle can be said for a multitude of fighters.

Continue reading 'Nintendo SHOULD add purchasable costumes to Super Smash Bros. Ultimate' (full post)

You can now play as Banjo-Kazooie in Super Smash Bros. Ultimate

By: Jak Connor | Gaming | Posted: 3 hours, 8 mins ago

Guh-huh! Banjo-Kazooie are now available to download in Super Smash Bros. Ultimate. The notoriously iconic duo have hit the live update servers and players can now delve into their unique and game representative move set.

Nintendo has released Banjo-Kazooie as one of the DLC fighters belonging to the Fighters Pass. Players can now download and enjoy the bear and breegull duo and judging from my personal experience with the fighters and a rough consensus of the communities response, Banjo-Kazooie has slotted extremely well into the games tier list.

The move set that Nintendo has equipped the character with is purely representative of the duo's iconic game back on the Nintendo 64. Much like the Nintendo 64 game, Banjo-Kazooie's jumps and mobility play a key factor in facing opponents. Not to mention he has a powerful side-B that can kill opponents at around 80%-90%. This move can also be combo'd with his down-B that drops a grenade behind the fighter.

Continue reading 'You can now play as Banjo-Kazooie in Super Smash Bros. Ultimate' (full post)

Goku & Iron Man won't join Super Smash Bros. Ultimate, says director

By: Jak Connor | Gaming | Posted: 4 hours, 7 mins ago

Since the first iteration of Super Smash Bros., crazed fans have been pleading with Nintendo to add their favourite characters into the franchise as fighters. Today we can confirm that two iconic fan favourites won't be getting in.


During the 2019 Tokyo Game Show, Super Smash Bros. Ultimate director Masahiro Sakurai discussed more DLC characters to be thrown into the mix. He directly mentioned Dragon Ball's poster boy Goku and Marvel's Iron Man, and before you get your hopes up he didn't mention them in a positive way.

"I get all these kinds of requests from abroad like 'Where is my [beloved] Iron Man?' or 'where is my beloved Goku?'However, basically (Smash) will only have content from video games in it." Since the characters that are introduced into Smash are chosen directly by Nintendo, Sakurai say that their main focus is to add more on characters from well-known game franchises, ruling out T.V shows or movies.

Continue reading 'Goku & Iron Man won't join Super Smash Bros. Ultimate, says director' (full post)

Check out Norman Reedus' junk in Death Stranding and you'll get decked

By: Derek Strickland | Gaming | Posted: 5 hours, 1 min ago

Death Stranding has lots of gimmicks, and one of them is too humorous not to mention: Sam will punch the camera if you zoom in on his crotch too often.


Hideo Kojima showcased a ton of new Death Stranding content at Tokyo Game Show 2019, revealing story details, game mechanics, and a lot of little extras that give his new IP some serious character. Primarily based around outdoor exploration and survival in a world haunted by terrifying phantoms, the game has a surprising amount of levity and humor. The fetus tank babies (aka Bridge Babies), for one, have a sprightly personality, and for two, you can equip hats and even sunglasses on Sam for extra flair.

But the real fun comes with Death Stranding's recreational home base. It's basically an extremely high-tech futuristic apartment where Sam goes to chill out after carrying 10,000 boxes across the country. In this space you're a floating camera that can zoom around and check stuff out, from inspecting weapons to looking at your little collectibles, making it feel like the Normandy out of Mass Effect. You can even zoom in on Sam's junk...but only if you want to get knocked out.

Continue reading 'Check out Norman Reedus' junk in Death Stranding and you'll get decked' (full post)

Death Stranding's pack setup is like Resident Evil's inventory system

By: Derek Strickland | Gaming | Posted: 5 hours, 53 mins ago

Death Stranding has a very RPG-esque inventory management system, complete with a loadout framework similar to old Resident Evil games.


Thanks to a recent Tokyo Game Show 2019 info blowout, Death Stranding is getting a lot less mysterious. We've seen two extensive gameplay demos that showcase tons of content including exploration, third-person shooter combat, boss fights, hoverboards, and detailed story primers. Now we get a closer look at how Sam's inventory system works...and it's pretty familiar.

The latest TGS 2019 gameplay trailer shows off how this system works. Basically you have a finite amount of space in a grid-based plot to slap pouches and gear onto. Sam can store a number of things in specific pouches like grenade and ammo, and there's even blood packs to heal when low on health. There's a weight limit of course but this can be mitigated and raised with exo leg upgrades.

Continue reading 'Death Stranding's pack setup is like Resident Evil's inventory system' (full post)

AMD's next-gen high-end Radeon: HBM2E memory and ray tracing support?

By: Anthony Garreffa | Video Cards | Posted: 7 hours, 26 mins ago

AMD is preparing its next-gen RDNA 2 architecture for a slew of new graphics cards next year, with the company using the newer 7nm+ node with new cards launching in 2H 2020.


We know to expect these cards to feature ray tracing support, as well as an industry source of mine telling me they'll be much higher-end cards than the RDNA-based RX 5700 series.

This move will see AMD on equal footing with NVIDIA's current GeForce RTX series in the RTX 2080 SUPER and flagship RTX 2080 Ti, but what about NVIDIA's next-gen Ampere GPUs expected in 2020? AMD will need RDNA 2 to be something quite special if it doesn't want to be an entire generation behind of NVIDIA's next-gen flagship.

Quick Takeaway:

  • New Radeon card on the way
  • RDNA 2 architecture
  • Navi 10 successor (probably Navi 20)
  • Ray tracing support
  • Not GDDR6, possibly HBM2E
  • HBM2E = revised standard, 8-Hi stack
  • 8-Hi stack offers 920GB/sec up to insane 1.64TB/sec memory bandwidth
  • Memory bandwidth = GOOD
  • Crazy high-end will be server/HPC
  • But new high-end Radeon could be a BEAST
  • ETA = 2H 2020

Continue reading 'AMD's next-gen high-end Radeon: HBM2E memory and ray tracing support?' (full post)

Death Stranding's story is no longer a mystery, Kojima explains plot

By: Derek Strickland | Gaming | Posted: 11 hours, 48 mins ago

A new Death Stranding trailer clearly outlines the game's plot and story arc, complete with little tidbits on specific characters.

Before the latest Death Stranding trailer dropped, we didn't know much about the actual plot. Things seemed nebulous and just plain weird. They definitely still are, but there's a lot more understanding this time. Death Stranding is a story about trying to re-connect a world fractured in two: one on side is the living world, on the other is the beach where the dead are stranded. The black tide rolls over into our world, bringing with it terrible abyssal horrors and imbuing people like the Man in the Golden Mask with bizarre powers.

So the world has been broken and everyone's scattered. As Sam Porter Bridges, players take on the mantle of re-uniting America, and the game will take players in a cross-country trek from East to West. There's a plan for this called the BRIDGES initiative that aims to bind the country back together, hearkening to Kojima's emphasis on connection. Sam has to try to knit the country into one, but some cities are independent still. There's even some snippets about the Homodaemons, a group of terrorists that reign over Edge Knot City and are commanded by the Man in the Golden Mask. There's definitely factions and some are more dangerous than others.

Continue reading 'Death Stranding's story is no longer a mystery, Kojima explains plot' (full post)

Next big Mega Man game in development at Capcom

By: Derek Strickland | Gaming | Posted: 12 hours, 42 mins ago

The next mainline Mega Man game is currently in development at Capcom, but we don't know which series it'll follow.


Capcom is working on a lot of things right now including next-gen titles. The company has been belting out hits left and right with games like Monster Hunter World, it's massively successful Iceborne expansion, Devil May Cry 5, and Resident Evil 2 Remake. Even with big sales of its golden hits, Capcom isn't giving up on franchises like Mega Man--far from it actually.

In a recent interview with 4Gamer, Mega Man producer Kazuhiro Tsuchyia confirmed a new blue bomber game is happening. It may not be Mega Man 12 though--the new game could follow any Mega Man series. Nothing's off the table, including older yesteryear games like the X and EXE series.

Continue reading 'Next big Mega Man game in development at Capcom' (full post)